Velmora Forest

The forest has its own way of keeping watch.

Terrain: Woodland trails & tangled approaches
Final boss: The Drowned Bell
Stage tier: 3

Game destination artwork

Before you enter

Leave space to move between trees and watch for ranged threats beyond the nearest enemies. Read a clear route before the crowd closes in.

From the first moment

The opening encounters

Cultist Woodcutter, Wolf, Giant Wasp, Cultist Summoner, Goblin Spearman, Giant Bat, Giant Spider, Goblin Archer, Cultist.

From 5 minutes

The threat grows

Cultist Woodcutter, Wolf, Giant Wasp, Cultist Summoner, Druid, Rooted Treant, Goblin Spearman, Witch, Giant Bat, Dire Wolf, Giant Spider, Web-bound Giant Spider, Goblin Archer, Goblin Shaman, Orc Shaman, Warlock, Necromancer, Harpy, Wraith, Burrowing Giant Worm, Cultist, Poacher, Giant Boar, Giant Snake.

From 12 minutes

The late pressure

Cultist Woodcutter, Wolf, Giant Wasp, Cultist Summoner, Druid, Rooted Treant, Goblin Spearman, Witch, Giant Bat, Ogre, Dire Wolf, Giant Spider, Web-bound Giant Spider, Goblin Archer, Goblin Shaman, Orc Shaman, Warlock, Necromancer, Harpy, Wraith, Troll, Minotaur, Treant, Burrowing Giant Worm, Cultist, Poacher, Giant Boar, Giant Bear, Werewolf.

A reason to return

Defeat the final boss and extract with your finds.

Try a different class or a new Tome. Complete a set, pursue a stronger roll, and leave room in your plan for the fight that ends the raid.