Old Prison

Some doors should have stayed closed.

Terrain: Prison corridors & cells
Final boss: Prison Warden
Stage tier: 2

Game destination artwork

Before you enter

Watch corridor entrances, give heavy enemies room and avoid committing to a dead end. A clear retreat matters as much as the next attack.

From the first moment

The opening encounters

Undead Prisoner, Giant Rat, Escaped Convict, Giant Bat, Skeleton Guard, Skeleton Crossbowman, Brutal Jailer, Imp.

From 5 minutes

The threat grows

Undead Prisoner, Web-bound Giant Spider, Chained Ogre, Werewolf, Death Knight, Flesh Golem, Zombie Brute, Executioner, Gargoyle, Ghost, Wraith, Possessed Sorcerer, Cultist Priest, Witch, Berserker, Prison Hound, Giant Rat, Ghoul, Escaped Convict, Demon Summoner, Chained Zombie, Giant Bat, Necromancer, Skeleton Guard, Ogre Jailer, Skeleton Crossbowman, Brutal Jailer, Prison Torturer, Warlock, Imp.

From 12 minutes

The late pressure

Undead Prisoner, Web-bound Giant Spider, Chained Ogre, Werewolf, Death Knight, Flesh Golem, Zombie Brute, Executioner, Gargoyle, Ghost, Wraith, Possessed Sorcerer, Cultist Priest, Witch, Berserker, Prison Hound, Giant Rat, Ghoul, Escaped Convict, Demon Summoner, Chained Zombie, Giant Bat, Necromancer, Skeleton Guard, Ogre Jailer, Skeleton Crossbowman, Brutal Jailer, Prison Torturer, Warlock, Imp.

A reason to return

Defeat the final boss and extract with your finds.

Try a different class or a new Tome. Complete a set, pursue a stronger roll, and leave room in your plan for the fight that ends the raid.