From the first moment
The opening encounters
Skeleton Swordsman, Crazed Mourner, Zombie, Skeleton Archer, Skeleton Mage, Mummy, Corrupted Gravedigger, Necromancer.
The paths were made for quieter footsteps.
Game destination artwork
Read the paths between graves before committing to a fight. Keep space around walls and markers so a growing crowd cannot close your way out.
From the first moment
Skeleton Swordsman, Crazed Mourner, Zombie, Skeleton Archer, Skeleton Mage, Mummy, Corrupted Gravedigger, Necromancer.
From 5 minutes
Skeleton Swordsman, Web-bound Giant Spider, Flesh Golem, Lich, Banshee, Witch, Crazed Mourner, Ghoul, Plague Zombie, Zombie, Necromancer Summoner, Chained Zombie, Skeleton Knight, Skeleton Archer, Skeleton Mage, Mummy, Corrupted Gravedigger, Necromancer, Gargoyle, Wraith, Rotten Corpse.
From 12 minutes
Skeleton Swordsman, Web-bound Giant Spider, Flesh Golem, Lich, Banshee, Witch, Crazed Mourner, Ghoul, Plague Zombie, Zombie, Necromancer Summoner, Chained Zombie, Skeleton Knight, Skeleton Archer, Skeleton Mage, Mummy, Corrupted Gravedigger, Necromancer, Gargoyle, Wraith, Rotten Corpse.
Defeat the final boss and extract with your finds.
Try a different class or a new Tome. Complete a set, pursue a stronger roll, and leave room in your plan for the fight that ends the raid.