
Melee
How it works
Leap toward a knot of enemies ahead and crush them on landing, scattering lighter foes. Early ranks have a slower, deliberate arc.
- Base cooldown
- 5.833333 seconds
- Damage multiplier
- 1.8×
- Damage type
- Physical
- Who can learn it
- Warrior
These are the base ability values, before rank upgrades and your hero’s stats.
Build around it
Damage supplies the base power; the ability multiplier shapes the hit. Cooldown reduction affects how often abilities are available. Check the stat guide for the differences between attack speed, area, duration and projectile bonuses.
Evolution recipes
This ability has no evolution recipe in the current catalogue. Explore the recipe collection for abilities that can develop together.
